Larger scale Star Wars ground combat rules

I've started to make this document into sections.
Rules changes
Rules scetches for combining starship combat & ground combat
Example units/vehicles
Example units(renewed)
Example units(turrets)
Planned units

Terrain
Terrain WIP

Still under consideration



Command options

Commander special abilities:
Famous leader. gives short bonus when eliminated (but loses as much).
Feared (remove disruption)



I'm also planning some kind of damage tracker for vehicles. Biggest problem right now is how to mark disruption counters (this/next turn). Something like Disrupted Armor Armor Damaged Damaged Destroyed [  ]   [   ]   [   ]   [   ]   [   ]



Building own customs & modding/repainting Mechwarriors



FIGHT ON! (I want those fighters!)