The 1 Hour Gallery
This lame image took one hour exactly (i hit render just before my clock was up).
I rendered at 1024x512 and shrunk it in paint shop pro to send it in. I used cel-shading to capture the road-runner background look, which was my inspiration, while skipping the time-consuming texturing phase. I wanted to add a quick cloud bank/streak, and clone a bunch of boulders with a world-displacement (like on the cacti), and a big position jitter, but I ran out of time. I could improve the textures alot in ten minutes, but I wouldn't stop there. It is nice to embark on a scene which won't absorb hours of tweaking!
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