The 1 Hour Gallery
Here is my contribution to your gallery. it took me around an hour and 2 minutes before rendering. about 5-10 minutes in photoshop post work.
didn't model person. i just took a picture with a digital camera. I jacked up the contrast and brightness on it and saved a copy to use as a clip map.
the room is a box with flipped polygons. the trim and window sill are simple bevels. all textures are procedurals (except the person)
5 lights in the scene-
2 distant to replace ambient-about 50% intensity. 1 facing up and the other facing down
2 point lights in the corners with negative intensity to create dark spots.
1 volumetric shadow mapped spot
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