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Lightwave and Photoshop tutorials:

Surfacing, part one

Obligatory space vechile



3. Making maps for the hull

 

 

3.1 Creating a template


Save your layered file NOW if you wish to modify it later.

Flatten your image, and save it with different name as PSD.

We will use cylinderical projection for the hull, and the current image size is quite good for this case.

Create random black and white areas in the image (Rectangular selections and fill)

If you are less lazy than me, use the wings map to determine where you want your nurnies!

Follow the same steps as earlier, starting from 2.1, bump map.
 
 

3.2 Creating the necessary maps

Before:

After: (Yeah and the bump too ;-)

Ok, that was routine, wasn't it?
I guess you wish to see these maps applied, don't you? Ok!

Next we will hop to Layout for a change, for a fast check ;-)


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