RefGen
How To
1.
Run the RefGen1 LScript.
The following requester will appear:
Let's go through the settings one by one.
1. Save current scene
As the script
will modify your scene, and then close / reload it there's a risk of loss
of data. This toggle is on as a safety measure - you get one more change
to save the scene.
2. Type
2a
If the Type is set to Still, RefGen renders six
frames from your scene, and in the next stage (RefGen2) compiles them to
a single panorama image. The images will render in frames 0 - 5 so you shouldn't
have a lot of changes in the scene during the first six frames.
2b
When the Type is set to Sequence, RefGen exports
six scenes (for front, right, back, left, up and down views) and you will
need to render them all in order to proceed. If you run RefGen again, you
will have the option to render any of the scenes automaticly.
3. Parent
item
This selection
lets you select a parent item for the RefGen camera. i.e. if you wish to
make a reflection map for an object, you can make it unseen by camera, and
then, when running the RefGen script, select it as the RefGen parent object.
This will cause the reflections to look correct, almost like they were raytraced.
If nothing is selected, the camera will be parented
to RefGen null, which by default is positioned two meters high above the
scene origin.
4. Resolution
Here you can
select the resolution for the initial 6 images rendered by RefGen. A setting
of 256 (the default) will result in six 256*256 images, and can be used to
render a panorama at up to 512*1024 final resolution.
5. Antialiasing & Adaptive sampling
Use this setting to set up AA for the initial
RefGen render. Remember that you will need some amount of AA if you have
Overcaster lights in the scene. The adaptive sampling setting works just
like the one in the camera panel of LW.
6. Motion Blur
Use this option if you have Overcaster lights
in your scene - OC lights need at least some amount of MB in order to work
correctly.
Note that the RefGen camera's motion blur is set to -50%,
if it was set to normal 50%, there would be bad artifacts due to the camera's
stepped motion. This may cause some OC rigs (i.e. OC_Window) to give erratic
results.
2. Render the scene
RefGen will ask you if you are ready to render out the scene
when everything is set up. If you wish i.e. to change the camera position,
or otherwise modify the scene, you can always render later, by pressing [F9]
(while the RefGen camera being the active camera). If you are creating an animated
reflection map, you will need to render the six scenes exported by RefGen.
3. Compile the panorama
Run RefGen2 LScript. A requester asking for the final panorama
resolution will appear. You also have the option to save the modified RefGen
scene here. RefGen will ask you if you wish to render the panorama
now - and Tadaa!! You now have a 360 degree panorama of your scene!!
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