Q-polydel

HowTo

Run Q-polydel. The following requester will appear.


You can delete polygons from your mesh in different ways: Randomly by setting a percentage of polygons to delete, depending on their polynormal, or both. There is an option to keep the leftover points.

Q-polyclone only affects the selected polygons - if none are selected the polygons will be deleted from the first active layer.

Note! Q-polyclone will collapse all foreground layers to the first active layer. Also, if "Keep points" is not active, Q-polydel will delete all points that don't belong to a polygon. This can be used to your benefit too: if you run Q-polydel with 0% point reduction, no axises active, and keep points "off", Q-polydel will delete all "unused" points.


For technical help (Also for ModPak users!!), there is also a mailing list for the PlugPak users.