Q-polydel
HowTo
Run Q-polydel. The following requester will appear.
You can delete polygons from your mesh in different ways:
Randomly by setting a percentage of polygons to delete, depending on their
polynormal, or both. There is an option to keep the leftover points.
Q-polyclone only affects the selected polygons - if none
are selected the polygons will be deleted from the first active layer.
Note! Q-polyclone will collapse all
foreground layers to the first active layer. Also, if "Keep points" is not
active, Q-polydel will delete all points that don't belong to a polygon.
This can be used to your benefit too: if you run Q-polydel with 0% point
reduction, no axises active, and keep points "off", Q-polydel will delete
all "unused" points.
For technical help (Also for ModPak users!!), there is also
a mailing
list for the PlugPak users.
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